Stage 3: Ideate — Design Thinking Notebook

Design Thinking Notebook · Stage 3 of 5

Ideate

Go wide before going deep. Generate every idea you can — even the wild ones — then narrow to the concepts that are both fresh and buildable. Quantity first, judgment later.

01

Mind Map

Our three How Might We questions branch off the app in the center, each fanning out into the ideas we brainstormed for it.

Daily Check-In Companion How might we create a beat of awareness before they reach? How might we encourage them to get in touch with their mind, body, and emotions? How might we encourage alternative options? Timer for your moststressful time of day A minute-to-breathecheck-in Help riding outthe wave Self-honesty check:what am I feeling? Self-honesty check:what am I feeling & why? Guided breathing& meditation Guided yoga &workout videos Short encouragementvideos Location menu ofactivities, like Waze AI companion thatlearns you & suggests Resource & educationhub (Naked Mind style) Forum + peerconnection

Each branch holds the ideas we brainstormed for that question. We can keep adding, or drop in a screenshot of our own map.

02

Idea Prioritization

Highly Innovative New & exciting Highly Feasible Easy to build Sweet Spot Unique AND buildable Game feature(Pokémon Go style) Resource hub Forum (Campfire) Peer connection Guided content Breathe reminders AI companion Location menu (Waze) Education hub
Sweet-spot ideas — the ones we will build

The AI companion that gets to know your moods and personality, then suggests options. The location-based menu of activities by category, like Waze. The guided content sections: breathing, meditation, yoga, workouts, and encouragement videos. And the education hub, inspired by This Naked Mind. A Pokémon Go style game feature is our innovative stretch pick.

Why we chose them (innovation and feasibility)

We chose these ideas because they're both genuinely different and realistic to build in the time we have. The heart of the app is an AI companion that gets to know a user's moods, preferences, and personality, then suggests options — guided breathing, a workout, a nearby event, a quiet local spot — matched to how they feel and where they are. What makes it unique is the approach: the app never demonizes a habit or obsesses over quitting. It gently guides people toward alternatives built around them, not around a problem. And it's feasible because each piece builds on things that already exist — a location-based menu of activities by category like Waze, a library of guided videos, and a companion we can start simple and make smarter over time. The more the user shares, the more it can help.

03

Value Proposition Workbook

A valuable solution:

Method 1

User Context & Identification

The "Who"

This platform is for anyone who reaches for something to cope with stress, loneliness, or a hard day, and wants a way to pause, check in, and see their other options in that moment. No rules, no lectures.

The "Why"

Peace and relief, mostly — quiet. Underneath that: clarity, control, release, instant gratification, a dopamine kick, self-medication, wanting to forget, and just to be in a world where everything's okay for a minute.

The Status Quo

They reach for their go-to, make choices they'd rather not, or turn to other apps.

The Emotion Behind it

Before: stress, loneliness, restlessness, emptiness. After: shame, guilt, and disappointment in themselves, which becomes the next trigger.

Our initial Assumptions from the Empathy stage

We assumed people who lean on something have a deeper reason underneath, and our interviews confirmed that. We also assumed chat rooms were still a thing. They're not.

Method 2

Requirements Mapping

Functional, social, and emotional "jobs" the user is trying to accomplish.

Functional — the literal task they need to complete

Take the edge off and get relief after a stressful day, fast and without much effort.

Social — how they want to be perceived while doing it

Happy, confident, and like they've got it together.

Emotional — how they want to feel once it is done

They want to feel better. Even cured.

The habit our product replaces

When someone opens the app to decompress, they aren't reaching for their usual go-to on autopilot. The app replaces that automatic reach, the "grab the thing without thinking" moment, with a quick check in and a menu of other options. Instead of reaching for that thing, they reach for us.

Method 3

Pain Points & Friction

"Papercuts" and barriers that make the current situation unbearable.

The Barrier

The surge itself — that overwhelming wave. Plus the desperation, depression, anxiety, hopelessness, and financial strain sitting underneath it.

The Risk

That they'll feel sick or get the shakes and go cold. That the world will stop. That the noise won't stop and they'll never have peace. That the problems they've been avoiding will eat them alive, and they'll finally have to face them.

The Cost of Inaction

ruined relationships, isolation, worsening mental health. The slow deterioration of mind, body, and soul. In the worst cases: jail, institutionalization, bankruptcy, homelessness, death.

The "Ugly" Truth

They've normalized the chaos. They've made peace with living out of control, telling themselves this is just how it is now.

Method 4

Benefit Identification

The Dream State — the "day after" a magic wand solves it

A day where they're not being controlled by the thing. Where they're the one in control.

Unexpected Delight

Help, and real alternatives. And learning to want it less by understanding it — educating themselves out of the craving.

The Metric of Success

A day that goes by where they didn't reach for it.

The Value Pivot

The companion learns the user and gives suggestions that fit their mood and personality.

Method 5

Competitive Differentiation

The Only-ness

We are the only check-in companion that meets you the moment you reach for your go-to and offers other options nearby, without judging the habit, for anyone who leans on something to cope, even if they don't think they have a problem, because our companion learns your moods and personality and uses your location to suggest real activities, not just meditations.

The Trade-off

Keeping track of sobriety dates. Giving medical, clinical, or legal advice. Being hyperfocused on one method like yoga or meditation. And judging anyone's choices.

The Evidence that the Promise is Real

Meeting people in the moment of desperation and handing them options, so they feel like they have more control over their lives.

The Radical Clarity

It's a friend in your pocket. When you feel bad and want to grab something that isn't good for you, it helps you find something better to do instead, and it never makes you feel bad about it.

Synthesis · The Value Proposition Formula

Our check-in companion helps anyone who reaches for something to cope with stress, loneliness, or a hard day, even those who don't think they have a problem, who want to take the edge off and feel okay in the moment, by easing the automatic reach for their go-to and helping them feel calmer, more in control, and connected to what they actually feel. Unlike meditation and mood apps built around a single fix, we meet people the moment they'd reach, offer real options nearby, and never judge the habit.