Final Project Showcase
Many people care about protecting forests, wildlife, and natural habitats, but they may not know what actions they can take or where to find conservation opportunities. Limited environmental education and difficulty finding local activities can make people feel unsure about how to get involved.
Our target user is a community member who cares about the environment and wants to help protect nature but needs simple, accessible information and opportunities to take action. This person may be interested in forests, wildlife, and habitat protection but may not know where to begin.
Our Life on Land project is an interactive, multi-screen web application designed to make learning about land conservation easier and more engaging. Users can explore three main areas: Forest Activities, Wildlife Activities, and Habitat Protection Activities.
Learn about forests and discover ways to help protect trees, natural areas, and forest ecosystems.
Explore wildlife protection ideas and discover simple ways people can help local animals.
Learn how natural habitats can be protected and explore activities that support healthy ecosystems.
We focused on understanding people's needs, concerns, and challenges related to environmental conservation.
We identified the main problem and created questions to help guide our solution.
We brainstormed different ideas such as cleanups, tree planting, education, and wildlife protection.
We turned our ideas into an interactive web prototype that users can explore.
During the testing process, we looked at how users interacted with our prototype and used feedback to improve the experience. We focused on making the navigation easier to understand and making sure each topic had activities specifically related to it.
We also improved the buttons and interactive features so that users could clearly move between Forest, Wildlife, and Habitat Protection sections. These changes helped us understand that even small navigation problems can affect the overall user experience.
This design thinking project taught us that creating a solution is not just about building something that looks good. We first need to understand the people who will use it and the problems they are experiencing.
The Empathize and Define stages helped us understand the environmental problem, while Ideate allowed us to explore many possible solutions. Building the prototype showed us how we could turn those ideas into an interactive experience.
We also learned that feedback and testing are important because they help us discover problems and improve our design. Overall, this project showed us how design thinking can help create a solution that makes learning about conservation easier and encourages people to take action to protect life on land.
Start by asking the audience to imagine walking through a forest or natural area and seeing fewer trees, less wildlife, and more pollution.
“What can we do to protect the natural environments around us?”
Explain that many people care about the environment but may not know where to start.
Introduce our target user: a person who cares about protecting nature but needs simple information and easy ways to get involved.
Explain that the main problem is that people may not know what actions they can take or where to find conservation activities in their communities.
Briefly explain how we used the four stages of design thinking: Empathize, Define, Ideate, and Prototype.
Show the Life on Land prototype and walk through the main sections: Forest Activities, Wildlife Activities, and Habitat Protection Activities.
Demonstrate how users can select a topic and find activities connected to that area of conservation.
Explain how feedback and testing helped us improve the prototype. We focused on making navigation clearer, improving the interactive buttons, and making sure each topic had its own relevant activities.
This showed us that testing is an important part of creating a better user experience.
Explain that our goal is to make environmental education easier to understand and help people move from simply learning about environmental problems to taking small actions that can make a difference.
“Protecting life on land starts with awareness, but meaningful change starts with action.”
Explain that our project demonstrates how design and technology can help people learn about conservation and find simple ways to contribute.
Explore our Life on Land interactive prototype:
View Life on Land Prototypehttps://codecraftworks.dev/web/tt3avBExMXjvnRYEPnTR/?v=9115
“Protecting life on land starts with awareness, but meaningful change starts with action.”
Thank you for taking the time to learn about our project.